Marc Seal, CEO of Sortium, on Creating Web3 Games, Crypto/Metaverse Trademarks, and AI | Ep. 198

In
an
exclusive
interview
with
cryptonews.com,
Marc
Seal,
CEO
of
Sortium,
talks
about
expanding
access
and
ownership
to
build
digital
worlds,
the
rise
in
metaverse
trademarks
and
web3
artificial
intelligence.

About
Marc
Seal

Marc
Seal
is
the
Co-Founder
and
CEO
of
Sortium.
With
over
a
decade
of
experience
in
the
technology
industry,
Marc
has
a
proven
track
record
of
successful
product
builds
and
team
leadership
while
partnering
with
major
industry
leaders,
such
as
Marvel,
Fox,
Lucasfilm,
Toho,
MLB,
and
more.

Marc’s
early
exposure
to
game
consoles
and
the
film
industry
sparked
his
initial
interest
in
how
entertainment
experiences
were
created,
an
interest
that
would
lead
to
his
entrance
into
the
industry.
He
went
on
to
work
with
the
Topps
Company,
building
their
NFT
business,
and
working
with
top-tier
brands
like
Disney,
which
introduced
him
to
the
right
partners
and
technological
access
to
help
launch
his
latest
company,
Sortium.

Marc
Seal
gave
a
wide-ranging
exclusive
interview
which
you
can
see
below,
and
we
are
happy
for
you
to
use
it
for
publication
provided
there
is
a
credit
to
www.cryptonews.com.

Highlights
Of
The
Interview

Expanding
access
and
ownership
to
build
digital
worlds

The
rise
in
Crypto/Metaverse
trademarks

CosmoGene

AI
with
web3-reinforced
synthetic
DNA

Tokenizing
simulated
live
gameplay

the
future
of
web3
gaming

Living
in
El
Salvador

using
Bitcoin
as
payments

Full
Transcript
Of
The
Interview

Matt
Zahab Ladies
and
gentlemen,
welcome
back
to
the
Cryptonews
Podcast.
We
are
buzzing
as
always,
and
I’m
super
pumped
out
on
today’s
guest
on
the
show
coming
in
hot
from
El
Salvador.
Today
we
have
Marc
Seal,
the
Co-Founder
and
CEO
of
Sortium.
Marc
has
over
a
decade
of
experience
in
the
tech
industry,
a
proven
track
record
of
successful
product
builds
and
team
leadership
while
partnering
with
some
big
names
like
Marvel,
Fox,
Lucasfilm,
Toho,
Major
League
Baseball,
and
more.
Marc’s
early
exposure
to
game
consoles
and
the
film
industry
sparked
his
initial
interest
in
how
entertainment
experiences
were
created,
an
interest
that
would
lead
to
his
entrance
into
the
industry,
where
he
went
on
to
work
with
Topps
Company
building
their
NFT
business
and
working
with
top
tier
brands
like
Disney,
which
introduced
him
to
the
right
partners
and
technological
access
to
help
launch
his
latest
company,
Sortium.
Been
working
on
this
one
for
a
while,
Marc
pumped
to
have
you
on
man
how
you
doing? 

Marc
Seal Good
man,
thank
you
so
much
for
having
me
on.
Glad
we
could
get
some
time
and
chat.
Would
love
to
talk
about
everything
that
we’re
doing.
Talk
about
a
little
bit
of
what’s
going
on
in
the
space
and
the
world.
So
yeah,
very
excited
to
be
here.
Thanks
for
having
me. 

Matt
Zahab Pumped
to
have
you
on
Marc,
pumped
to
have
you
on.
Speaking
of
the
world,
El
Salvador,
I’m
not
too
far
away
from
you
right
now
in
Mexico.
And
I’m
very
grateful
and
happy
to
be
here.
Not
too
far
away
from
you.
I
have
friends
who’ve
been
to
El
Salvador
and
I’d
honestly
say
it’s
one
of
the
only
countries
where
it’s
almost
a
mixed
bag.
Half
of
them
are
like
it’s
incredible.
At
will
firstly
everyone
says
it’s
incredible
that
half
of
them
are
like
no
bueno,
dangerous,
and
the
other
half
are
like
very
bueno,
safe.
What’s
your
take?
What
are
you
gonna
team
up
to
there?
Tell
me
everything
and
anything
about
El
Salvador? 

Marc
Seal Yeah,
so
usually,
we
get
asked
if
we’re
here
because
of
Bitcoin.
And
the
simple
answer
is
no.
Where
now
actually
kind
of
helping
another
company
with
the
adoption
of
crypto
specifically
Bitcoin
here
because
it’s
legal
tender
in
El
Salvador.
So
we’re
advising
and
helping
a
little
bit.
But
the
reason
we’re
here
is
because
our
CTO,
Alex
was
living
here.
He’s
a
US
citizen,
but
is
married
has
a
family
here
and
was
building
his
team
here
when
we
met.
My
other
Co-Founder,
Evan
and
myself,
we
were
building
a
team.
We
have
some
people
in
Brazil,
we
have
people
in
the
in
the
US
we’re
headquartered
out
of
Miami,
technically.
And
we
said
alright,
let’s
go.
Well,
you
like
why
not?
Fuck
it.
Let’s
go
to
El
Salvador.
Let’s
check
it
out.
Our
boys
there,
he’s
got
he’s
got
team.
And
let’s
see
what
they’re
up
to.
And
it
was
it’s
beautiful.
There’s
just
incredible
talent
here.
Very
smart
people,
very
creative
people.
Good
place
to
build
a
team.
And
being
in
the
main
area.
San
Salvador,
it’s
safe.
Been
so
far
safe.
As
I
say
that. 

Matt
Zahab Their
sirens
go
on,
actuaries. 

Marc
Seal Maybe
not
the
best
timing.
But
I
promise
it’s
mostly
safe.
Except
for
wherever
that
is. 

Matt
Zahab You
can’t
make
that
up.
That’s
so
good. 

Marc
Seal There’s,
the
coffee’s
good.
Coffee
is
good
here. 

Matt
ZahabYeah,
I
bet. 

Marc
SealAnd,
you
know,
it’s
it
has
been
a
great
place.
There’re
good
restaurants
here,
good
food,
the
people
are
lovely.
Very
nice,
very
welcoming.
And,
you
know,
I
mean,
my
Spanish
is
pretty
bad.
It’s
getting
better,
but
it’s
pretty
bad.
And
most
people
here
speak
at
least
a
little
bit
of
English.
So
it’s
been
pretty
easy
to
get
by.
We
rent
a
house
scenario,
beautiful
home,
we’ve
got
a
view
of
the
volcanoes
and
stuff
out
in
the
distance,
which
is
great
to
wake
up
to,
in
the
morning
seeing
these
nice
volcanic
mountain
ranges.
So
that’s
where
we’re
here,
right?
I
mean,
we
didn’t
come
here
because
of
the
crypto
hype,
we
didn’t
stay
here
because
of
that.
To
be
perfectly
honest,
that’s
even
maybe
a
little
overstated.
It’s
still
developing
in
the
adoption
of
crypto
and
how
people
interact
with
that.
There’s
still
a
lot
of
education
to
be
had
here
for
developing
in
that
way.
So
we’re
happy
to
be
a
part
of
that
as
it
grows.
But
we’re
here
because
it’s
a
beautiful
country
it’s
been
safe
for
us,
we
have
friends
and
people
here
that
we
love
to
work
with
and
spend
time
with
so
it’s
been
an
excellent
area
for
us
to
set
up
an
office
and
start
building. 

Matt
Zahab What’s
the
Bitcoin
payment
processing
like
because
I
know
that
sort
of
front
and
center
on
the
news
outlets
and
everything
else
Bitcoin
reach
obviously
naive
who’s
pushing
Bitcoin
like
crazy
like
what’s
the
deal
there?
Is
it
as
easy
as
they
make
it
seem
like
you
woke
up
and
sort
of
use
the
Lightning
Network
and
tap
your
phone
on
a
payment
processor
and
boom,
it’s
off.
What’s
the
whole
Bitcoin
switch
like? 

Marc
SealActually
I
don’t
think
that
you
can
tap
can
I’m
getting
a
head
not
that
yes,
you
can
I
actually
haven’t
done
tap
to
pay
yet.
But
yeah,
you
can,
it’s
pretty
straightforward.
It’s
a
mandate
that
everyone
has
to
accept
it.
So
they
all
have
these
POS
system.
So
it
doesn’t
matter
where
you
go,
if
they
accept
credit
card
they
have
to
accept
and
they’re
actually
supposed
to
accept
it
no
matter
what.
But
you
know,
there’s
a
couple
places
that
only
take
cash
anyway,
because
they
just
don’t
have
any
kind
of
electronic
system
up
those
places,
you’re
not
probably
be
able
to
do
it
unless
you
send
it
to
them
through
phone.
But
any
store,
it’s
easy.
And
we’re
talking
to
some
partners
now
that
we’re
that
we’ve
been
friends
with
for
a
long
time.
They’re
in
the
same
investment
portfolio
as
us
actually.
And
they’re
working
on
advancing
the
systems
even
further.
And
they’ve
done
it
in
other
regions
around
the
world
and
had
just
crazy
good
success.
So
it’s
good
now
and
I
think
it’s
going
to
be
incredible,
in
the
next
year
or
two. 

Matt
ZahabSo
interesting.
Honestly,
Marc,
I’m
gonna
have
to
swing
down
and
say
what
up
to
you
and
the
team
again,
I’m
so
close
to
you
guys.
Tell
me
about
Sortium.
What
are
you
in
the
team
building?
You
guys
are
pioneering
the
couple
different
things
within
the
Metaverse
and
Web3
Tech
space
really
working
on
sort
of
establishing
the
standard
of
future
Web3
Tech.
Tell
me
all
about
it. 

Marc
Seal Yeah.
So
and
it’s
really
more
than
that.
Just
what
three,
right?
We’re
all
about
disruptive
technology.
And
to
give
just
very
brief
context,
right,
I
as
you
said,
when
we
started
I
come
from
the
entertainment
industry,
I
Co-Founder
Evan
built
Blockfolio
before
it
was
acquired.
And
Alex,
our
CTO
has
built
tons
of
artificial
intelligence
technology,
Blockchain
technology,
core
contributor
to
EOS
bill
like,
also
30
worked
for
LucasArts
were
though
a
bunch
of
titles.
Funny
enough,
we
never
ran
into
each
other
during
each
of
our
times,
working
on
Star
Wars
stuff.
But
so
when
we
all
met
and
had
been
talking,
we
wanted
to
do
more,
we
were
working
collectively
on
a
project
for
Topps,
which
is
very
collectibles
NFT
focus,
that’s
the
business
that
I
built
for
them.
And
it
was
focused
that
on
that
because
of
licensing.
That’s
a
whole
that
could
be
a
whole
another
podcast,
you
talk
about
licensing
and
the
Web3
digital
space,
and
the
nightmare
that
it
became
with
companies
doing
what
was
referred
to
as
SP
licensing.
So
they
were
very
restricted.
And
it
made
it
very
difficult
to
work
with,
with
big
brands
in
Web3
and
NFTs.
So
we
wanted
to
do
more,
we
were
all
gamers,
we
all
love
entertainment.
And
we
wanted
to
advance
the
entertainment
space,
not
just
sit
on
our
asses
and
continue
to
perpetuate
the
same,
you
know,
collectibles,
NFT
collectible
songs,
and
so
on,
that
I
think
is
still
being
done
now,
just
less
successfully.
So
we
started
Sortium.
And
the
goal
was
first
let’s
build
a
game.
We
want
to
build
a
AAA
quality
game,
something
that
is
going
to
set
the
bar
for
what
modern
video
game
experiences.
And
we
weren’t
aiming
to
build
on
that
we’re
not
trying
to
build
the
next
Call
of
Duty,
we’re
not
trying
to
build
an
MMO
we’re
not
we’re
not
looking
at
the
World
of
Warcraft
and
I
have
the
money
for
that.
No
matter
how
much
you’re
raising
money
for
that.
I
don’t
care
who
you
are.
But
we
I
had
been
working
on
it
in
idea
since
like
20
2011,
but
not
originally
Tokenizers
supposed
to
be
like
the
evolution
of
Tamagotchis
and
the
old
Digimon
like
virtual
pets,
which
I
don’t
have
on
with
me
but.

Matt
Zahab Both
classics
though,
both
classics. 

Marc
SealYeah,
it
was
the
little
three
button
Tamagotchi
you
could
battle
the
Digimon. 

Matt
Zahab They
were
so
much
fun. 

Marc
Seal Well,
I
actually
do
have
one
here
and
tie
dye.
So
these
things,
and
you
flooded
into
each
other,
you
battle
them.
This
one’s
dead.
But
that
was
the
inspiration.
We
wanted
to
take
that
to
the
next
level,
make
it
feel
really
intuitive.
We
wanted
to
use
or
even
2011.
I
was
like,
let’s
I
wanted
to
try
and
use
genetics.
Couldn’t
do
it
that
then
I
met
Alex
and
described
the
vision
the
systems
that
I
wanted
to
build.
And
he’s
like,
Yeah,
we
could
do
this.
He’s
like,
I
worked
with
genetic
algorithms
and
simulations
in
the
past,
so
we
could
probably
use
that
and
Gamify
the
shit
out
of
it.
Oh,
sweet.
Yeah,
let’s
do
that.
So
we
started
Sortium.
We
were
like,
let’s
build
this
game.
And
while
we
build
the
game,
let’s
use
this
as
a
discovery
process
and
R&D
process
to
find
out
what
is
missing.
Why
aren’t
quality
games
being
built
in
this
space,
even
by
big
brands
that
are
partnering
with
other
groups,
and
they’re
releasing
bullshit.
They’re
not
good. 

Matt
Zahab They’re
just
not
fun
to
play. 

Marc
Seal They’re
not
great. 

Matt
Zahab It’s
true. 

Marc
Seal So
as
we
went
through
this
process,
about
a
year
and
a
half
ago,
we
started
to
do
a
lot
of
R&D,
tech
development.
And
what
we
ended
up
with
was
a
combination
of
I’m
really
like
a
game
engine,
almost,
it’s
really
a
framework,
technology
framework.
But
effectively
a
game
engine,
we
okay,
we
can
launch
a
high-fidelity
game
and
a
web
browser,
we
accomplish
that.
So
we
have
good
graphics,
somewhere
between
Unity
and
Unreal
Engine,
for
anybody
who’s
familiar
with
that.
So
really
good
graphics
quality
running
in
a
web
browser,
we
haven’t
running
on
mobile
devices.
Step
one.
Now,
we
wanted
to
tokenize
stuff.
So
we
had
to
find
a
token
or
a
Blockchain
layer
that
we
could
build
on.
We
know
from
our
experience
that
launching
a
game
on
a
public
network
is
a
horrible
mistake,
because
the
second
network
gets
bogged
down
or
you
cause
any
high
traffic,
you
take
down
the
hole,
it
doesn’t
matter
how
big
or
decentralized
it
is,
it’s
going
to
go
down.
That’s
why
games
paths
are
usually
spread
across
hundreds
or
thousands
of
dedicated
network
infrastructure.
That’s
how
the
gaming
industry
works.
So
you
want
quality
games,
you
need
to
match
that
capacity.
So
we
took
in
an
open
source
Blockchain
back
end
cold
called
Substrate
and
utilized
that
it’s
quite
a
bit
more
advanced
than
that.
But
effectively,
it’s
built
on
Substrate,
we
detached
it
from
any
ecosystem.
So
it’s
not
ecosystem
dependent,
it
is
completely
agnostic,
and
develop
a
game
Blockchain
layer
that
could
tokenize
key
assets,
key
logic
points,
and
store
it
on
a
private
chain
that
is
specifically
dedicated
almost
as
if
it
was
the
server
back
end
of
a
game.
So
replacing
the
server
backend
infrastructure
with
a
Blockchain
infrastructure
that
can
tokenize
assets
and
manage
those
assets.
So
we
accomplish
that.
And
finally,
we
had
a
some
ambitious
goals
utilizing
generative
AI.
And
this
is
a
year
and
a
half
ago
before
that
exploded
in
media.
So
we
developed
our
engine
to
specifically
work
with
AI.
So
that
the
key
things
that
accomplished
was,
it
can
use
AI
to
generate
assets.
It
can
automate
tokenization,
and
handle
tokenization
of
assets
and
game
logic.
And
then
it
can
run
simulations
and
run
in
a
web
browser.
So
can
run
games
simulations,
any
kind
of
functions
and
stuff
you
need.
And
we
had
to
build
all
of
this
in
order
to
get
a
good
quality
game
running,
in
which
we
could
do
meaningful
tokenization.
So
launching
a
PFP
project
or
selling
some
assets
as
an
NFT
doesn’t
do
anything.
People
are,
it’s
speculative
value.
But
where
is
that
value
coming
from?
There,
it’s
important
that
you
have
the
same
level
of
transparency
in
how
an
asset
is
created.
And
nobody
was
doing
that.
So
we
made
sure
that
we
could
tokenize
the
game
logic
behind
the
process
of
creation.
So
as
a
player
plays
a
game,
storing
that
process
on
chain
so
that
it
can
be
traced,
and
be
transparent
to
the
public
of
what
effort
went
in
to
actually
generating
a
game
asset,
and
not
just
selling
you
game
assets.
Because
the
goal
has
to
be
build
a
fun
game,
there
will
be
secondary
market
demand,
or
third
party
market
demand.
If
the
game
is
fun,
and
the
assets
have
value
within
the
games
context,
the
same
way
that
people
buy
World
of
Warcraft
items,
they
buy
Diablo
items,
they
will
buy
Tarkov
items
or
Call
of
Duty
whatever
people
sell
everything
that’s
a
game
asset
already.
The
problem
in
traditional
space
is
it’s
not
facilitated
people
don’t
really
own
that.
So
now
the
evolution
of
this
needs
to
be
showcasing
how
content
was
made,
providing
the
ownership
of
that
content.
And
making
sure
that
that
content
actually
has
value
within
the
ecosystem
that
it’s
being
traded
in
not
just
selling
somebody
a
picture
of
a
penguin
and
saying
it’ll
be
used
for
something
eventually.
That’s
not
gonna
be
it. 

Matt
Zahab That
was
a
pretty
darn
good
little
masterclass,
I
must
say
one
thing
that
blew
my
mind,
which
I
still
don’t
completely
understand.
I’d
love
for
you
to
take
a
deeper
dive
into
this.
You
mentioned
tokenizing
like
simulated
live
gameplay,
I
think
you
refer
to
it
as
gameplay
logic.
How
do
you
do
that? 

Marc
Seal So
everything
that’s
happening
in
a
game
is
tracked
in
some
way
or
that
data
has
to
exist,
otherwise,
nothing
happens.
So
let’s
say
something
like
I’m
gonna
use
Minecraft
as
an
example,
because
it’s
very
easy
to
express
how
the
data
is
functioning
behind
Minecraft.
But
if
we
were
to
build
this
next
iteration
of
a
Minecraft
style
game,
and
it
was
one
live
ecosystem,
even
if
it’s
not
online,
let’s
say
that
assets
are
tradable
between
people
within
their
single
player
worlds
even
doesn’t
have
to
be
some
MMO.
But
the
issue
today
would
be
if
I
wanted
to
sell
wood
firearms?
How
did
I
farm
that
wood?
What?
Where
did
it
come
from?
Did
I
actually
did
I
try
and
use
a
bot
to
do
it?
How
is
the
behavior
tracked?
How
did
it
get
me.
And
if
I
just. 

Matt
Zahab And
something
that
consumer
doesn’t
understand.
And
this
was,
again,
I
never
obviously
I
knew
this,
but
I
didn’t
know
it.
It’s
all
on
the
back
end
somewhere,
just
like
you
said,
all
this
data
is
trapped,
but
it’s
not
being
utilized.
And
you
guys
are
tokenizing
this
data
and
utilizing
it. 

Marc
Seal Exactly,
there’s
some
number
somewhere,
right?
When
you
take
a
axe
and
you
hit
a
tree,
an
action
has
been
performed
and
recorded.
So
what
we
do
is
we’ve
built
infrastructure
that
can
tokenize
the
process
of
that
action
and
represents
that
action
can
being
completed.
It’s
like
a
proof
of
work,
but
it’s
your
you
playing
is
the
work
you
complete
an
action,
that
action
is
ordered
and
tokenized.
And
now
we
can
match
and
pair
that
action
to
the
value
that
action
created.
And
if
you
have
an
NFT
infrastructure,
right
and
NFT
is
has
got
its
own
backlash,
but
not
NFT
is
as
far
as
PFP
sale.
But
NFT
is
the
data
structure
of
it,
right?
It’s
for
it
as
an
NFT,
which
could
be
a
bundle
of
now,
the
asset
was
created
that’s
in
the
NFT.
What’s
also
there
is
the
tokenized
actions
it
took
to
make
the
NFT,
which
is
a
showcase
of
the
time
value.
And
then
that
lets
you
do
all
kinds
of
crazy
things,
you
can
determine
what
the
actual
market
read
values
of
people’s
time
and
stuff
is
within
a
game.
Somebody
you
can
determine
the
efficiency
of
somebody’s
time
against
somebody
else,
that
anybody
can
see
this.
Now
you’ve
made
transparent
the
whole
game
process
of
creating
digital
assets. 

Matt
Zahab Love
that.
Okay,
we
gotta
go
back
to
one
more
thing
here.
I
have
so
many
questions
for
you,
or
there’s
zero
chance
we’re
gonna
get
all
this
fit.
And
so
we’re
gonna
have
to
have
you
on
for
round
two.
But
going
back
to
the
AI
part,
you
mentioned
that
you
and
the
team
were
utilizing
AI
and
I
believe
you
guys
sort
of
have
your
own
little
AI
version
that
ties
into
what
you’re
doing.
And
again,
this
was
way
before
the
last
couple
months
where
ChatGPT
and
DALL-E
and
everything
really
started
blowing
up
and
becoming
mainstream
media.
How
are
you
guys
utilizing
AI
to
help
build
this
sort
of,
you
know,
game/Metaverse? 

Marc
Seal So
in
CosmoGene
specifically,
and
I’ll
add
a
little
more
context
around
what
CosmoGene
is
just
so
we
understand
why
we’re
using
AI
here.
CosmoGene
again,
is
about
like
that
Tamagotchi
feel,
but
we
want
it
to
be
sci-fi
a
little
bit
more
mature.
So
the
people
that
grew
up
playing
Pokemon
or
playing
the
Tamagotchis,
or
playing
with
the
devices,
it
evolved,
we
wanted
to
evolve
the
genre
with
them.
So
sci-fi
a
little
bit
more
mature,
thematics
using
genetic
engineering
to
make
your
creature
and
Gamefy-ing
the
process
of
genetic
engineering
and
a
fantasy
kind
of
way.
So
you
get
these
creatures
that
you
can
which
we
call
Cosmera
that
you
can
grow
and
like
your
incubators,
you
grow
them
from
like
a
fetus
into
a
full
grown
creature,
which
that
uses
AI
we
could
talk
about
at
the
minute.
And
from
there,
you
transfer
them
to
containment
and
you
feed
them
you’ll
be
able
to
raise
them
play
with
them,
you’re
gonna
be
able
to
battle
them.
And
another
discussion
too
would
be
a
lot
of
the
stuff.
We
have
Discord
integration
with
gaming,
so
you
could
actually
do
game
actions
and
Discord,
all
that
stuff.
But
on
the
that’s
the
context
of
the
game,
right,
your
virtual
monster
pet
called
Cosmera,
you
genetically
engineered
it,
and
you
raise
it
play
with
it
battle.
So
why
AI?
Well,
generative
AI
is
growing
because
of
its
ability
to
give
you
near
unlimited
results.
But
we
wanted
to
almost
bring
that
in.
So
we
created
our
own
generative
AI
model
specifically
for
making
creatures.
And
what
it
does
is
the
game
engine
presents
kind
of
like
to
the
AI.
The
human
will
never
see
this,
but
it
presents
kind
of
like
a
base
model.
And
then
on
certain
criteria,
it
has
the
AI
finish
that
creature
so
there’s
no
artist
designing
these.
It’s
driven
purely
by
what
we
call
Synthetic
Data,
which
is
the
kind
of
base
model
of
the
character
that
gets
used.
And
then
AI
finishes
that
on
its
context
that
it
has
within
the
model.
And
then
all
of
that
is
encoded
in
virtual
DNA,
which
also
is
using
an
AI
algorithm
and
genetics
algorithm
to
take
all
of
that
and
crunch
it
into
like
a
DNA
string.
From
there,
since
all
traits
are
associated
with
those
like
DNA
blocks,
you
can
have
you
have
a
genetic
a
traceable
genetic
lineage
of
these
Cosmera,
that
lets
you
do
cool
things.
So
you
can
go
in
and
simulate
CRISPR
Gene
Editing
and
you
can
extract
DNA
and
incubate
a
new
creature
based
on
the
another
one
or
spliced
DNA
from
two
together
and
it’s
becomes
this
kind
of
cool
Gamified
learning
process
of
how
do
I
get
better
attacks?
Maybe
I
want
one
that’s
bulkier,
or
this
thing
is
ugly
as
shit,
I
want
a
cuter
one,
how
do
I
do
that?
And
you
start
to
figure
out
how
all
these
traits
play
together,
and
how
generational
adjustments
will
work
as
you
do
gene
editing.
And
then
certain
genetics
have
value.
So
there’s
gain
value
to
that.
And
you
have
to
be
smart
and
discover
what
is
that
there.
So
if
that’s
how
we’re
utilizing
AI,
and
the
genetics
process,
and
then
we’re
intending
to
use
and
this
uses
something,
it’s
these
generative
models,
there’s
a
bunch
that
exist,
our
base
layer
is
on
in
open
AI
model,
that
we’re
using,
and
then
we
train
on
top
of
that
for
specific
purposes,
then
we
also
are
tech
is
able
to
run
AI
in
simulations
in
real
time,
sometimes
that’s
not
so
easy.
So
what
we’re
also
capable
of
doing
and
building
the
infrastructure
for
now
is
what’s
called
Multi-Agent-Human-in-the-Loop
Learning.
What
that
means
is,
that’s
a
mouthful.
But
every
Cosmera
is
an
agent
in
a
loop,
and
then
you
as
the
player
is
the
human
in
the
loop.
So
you
as
you
play
with
your
Cosmera,
we
have
a
human
assisted
learning
process.
So
things
like
it
could
be
anything,
teaching
it,
doing
training,
maybe
you
do
mock
battles
with
it
before
you
go
battle
another
player,
it
will
learn
from
that.
But
then
there’s
the
system
as
a
whole
learns,
because
every
Cosmera
is
its
own
agent,
Multi-Agent,
and
then
you
the
human
in
that
loop
is
helping
it
learn
faster.
So
we’re
doing
this
to
make
kind
of
more
intuitive,
and
more
lifelike
feeling.
Tamagotchis.
Maybe
this
is
too
above
and
beyond
and
crazy.
And
we’re
out
of
our
minds
for
starting
with
this,
but
we
wanted
it
to
feel
really
engaging.
And
there’s
a
whole
bunch
of
other
people
do
shooters
really
well,
people
do
RPGs
really
well,
people
do
all
these
other
games
so
well
already.
And
for
us
to
go
in
and
say
we
want
to
do
this
within
the
span
of
a
year
or
two.
It’s
tough.
So
we
targeted
a
sector
and
a
genre
that
we
felt
we
really
could
innovate
in
and
could
bring
not
only
something
special
to
the
game
experience,
but
then
showcase
the
value
of
not
only
Web3
but
AI. 

Matt
Zahab What
you’re
doing
with
allowing
users
to
sort
of
you
know,
manipulate
the
different
traits
to
gain
the
outcome
they
want.
Like,
I
feel
like
some
human
I
don’t
feel
like
there’s
a
lot
of
humans
who
are
absolute
purebred
sick
puppies
out
there.
And
I
could
see
people
just
having
way
too
much
fun
and
being
way
too
perverse,
perhaps
is
the
right
word
while
using
this
tech,
you
know
what
I
mean?
Like
there’s
probably
some
sickos
using
this. 

Marc
Seal Probably
will
I
mean,
yeah,
sure.
It’s,
you
know,
it’s
our
job
to
try
and
set
reasonable
boundaries.
But
I
actually
think
some
of
the
fun
of
this
is
being
able
to. 

Matt
Zahab Be
the
sicko
like,
it’s
cool.
Like,
when
do
humans
ever
get
that
level
of
control
over
anything?
You
know,
we
never. 

Marc
Seal And
to
be
honest,
it’s
I
don’t
even
think
it’s
something
we
could
stop.
Right?
The
effort
to
stop
somebody
from
doing
that
when
we
build
a
tool
that
is
this
open
is
harder
than
building
the
tool.
So
there
are
some
boundaries,
right,
like,
but
it
will
probably
get
bleeped
out.
But
if
somebody
wants
to
make
a
giant
dick
monster,
it
might
take
them
2000
generations
of
creatures
to
do
it.
I
mean,
if
that’s
what
they
want
to
spend,
could
be
done
three
weeks
doing
that,
or
three,
I
don’t
even
know
it
could
take
in
theory,
it
could
take
months
a
year,
right?
If
somebody
was
to
spend
all
their
time
doing
that,
and
they
achieve
it,
and
the
community
thinks
for
some
reason
that’s
valuable
to
them,
and
there’s
demand
that
genetics. 

Matt
Zahab Kudos 

Marc
Seal Cool.
Maybe
I
don’t
want
one
but
you
know,
if
everybody
else
does
I’m
not
going
to
stop
them. 

Matt
Zahab Yeah,
you
never
know
what
the
market
thinks.
Marc,
you’ve
been
on
a
roll
we
got
to
take
quick
break.
Give
a
huge
shout
out
to
our
sponsor
the
show
that
is
PrimeXBT,
longtime
friends
of
cryptonews.com.
We
absolutely
love
them
incredible
team
over
at
PrimeXBT,
as
they
offer
a
robust
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system
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It
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and
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to
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fit
your
trading
style.
PrimeXBT
also
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Podcast.
The
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CRYPTONEWS50,
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receive
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Again,
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CRYPTONEWS50
all
one
word
to
receive
50%
of
your
deposit
credited
to
your
trading
account.
And
now
back
to
the
show
with
Marc
who’s
been
on
absolute
fire.
So
Marc,
your
team
sent
over
a
couple
really
interesting
docs
for
me
to
read
just
to
sort
of
prep
for
the
show.
One
of
those
was
in
regards
to
the
number
of
trademark
applications
filed
for
the
Metaverse
,
crypto
in
its
sort
of
related
virtual
goods
and
services.
This
soared
to
almost
5000
from
just
under
2000.
That
was
filed
in
2001,
an
increase
of
almost
170%.
Pretty
bananas.
What
do
you
take
from
this
data?
And
why
exactly
did
you
in
the
team
send
this
over? 

Marc
SealSo
I
think
it’s
just
interesting
to
take
a
look
right
at
how
people
are
adopting
the
Metaverse,
right.
And
we
can
talk
about
I
don’t
necessarily
agree
with
the
term
Metaverse
as
a
whole,
but
I
think
it
is
a
signal
that
there’s
bigger
adoption
coming
for
products
and
developments.
And
Metaverse
is
associated
a
lot
with
Web3.
It’s
not
necessarily
just
Web3,
but
it
is
associated
very
heavily
with
Web3.
And
of
course,
you
have
meta
and
everybody
else.
So
I
think
as
this
grows
in
popularity,
we
see
a
rise
and
adoption
of
the
technology
it
takes
to
build
Metaverses
and
it’s
the
trademark
are
a
signal
that
people
are
taking
it
seriously
and
jumping
into
the
space. 

Matt
Zahab Interesting.
Did
us
get
any
more
data
in
regards
to
like
specifics
on
that?
Like,
are
there
any
areas
of
the
trademark
that
you’ve
perhaps
had
your
eyes
on?
Or
is
it
just
you
know,
the
trademarks
applicable
and
related
to
just
the
Metaverse
as
a
whole? 

Marc
Seal Well,
now
we
keep
track
that
I
don’t
have
the
date
in
front
of
me.
But
we’ve
been
looking
at
AI
trademarks,
which
are
also
on
the
rise,
keeping
track
of
Metaverse
trademarks,
NFT
related
trademarks.
And
obviously
with
the
boom
in
the
space
of
NFTs,
a
lot
of
this
stuff
exploded.
Now
there’s
a
little
bit
of
pullback.
So
we
may
see
a
initial
reduction,
but
I
think
we’re
still
gonna
see
growth
in
these
areas
for
trademarks
applications.
And
ultimately,
again,
that
continues
to
signal
that
there’s
adoption
is
advanced,
but
there’s
money
flowing
through
as
people
are
registering
these
trademarks,
it’s
companies
that
are
starting
or
brands
that
are
starting.
So
it
shows
that
there’s
money
to
be
made
money
flowing
through
and
that
we’re
not
there
yet,
right
that
the
trademarks
are
being
registered
before
this
stuff
happens.
So
it
already
feels
like
we
went
through
an
explosion
and
many
people
talked
about
it
being
a
bubble.
Maybe
we
went
through
a
bubble
right
of
popularity,
but
the
industry
is
not
a
bubble
adoption
here
is
not
that
quick
for
big
people
to
come
in.
That’s
what
we’re
going
to
be
seeing
I
think
in
this
next
wave
and
the
trademarks
are
a
signal
of
that. 

Matt
Zahab Speaking
of
the
next
wave,
give
me
your
sort
of
themes,
trends,
investment
thesis
or
theses
that’s
even
a
word
of
2023.
What’s
what
areas
of
Crypto,
Blockchain,
Web3,
Metaverse
really
get
you
going? 

Marc
Seal So
first,
in
case
my
lawyers
watching,
this
is
not
investment
advice. 

Matt
Zahab Yes.
This
is
not
financial
advice, 

Marc
Seal Not
financial
advice.
Just
my
opinion.
And,
you
know,
it’s
tough,
NFTs
in
general
in
that
space.
If
anybody’s
looking
at
buying
NFTs,
it’s
a
bit
of
a
crapshoot.
I
feel
like
where
people
are
seeing
value
still,
I
think
Bored
Apes
and
stuff
are
still
doing
well
or
the
coming
back
up.
And
people
need
to
approach
that
very
critically,
right.
I
don’t
think
I
would
put
a
penny
in
a
PFP
project
ever.
Again.
I
have
a
mute
nape.
I
bought
it
during
one
of
the
hypes.
I
love
it
as
for
what
it
is,
it’s
not
worth
the
money.
In
my
opinion,
I
think
it’s
an
extremely
risky
investment
to
have
money
in
any
PFP
projects.
So
that’s
one
games
that
might
be
coming
out
that
are
offering
NFT
sales.
If
the
game
isn’t
live,
and
it’s
not
from
a
major
brand.
My
advice
is
get
the
fuck
away
from
it.
If
they
can’t
show
that
they
can
make
a
game
if
they
can’t
show
that
and
look
at
who
it
is,
right?
People
need
to
stop
putting
their
effort
time
and
investment
into
projects
that
are
built
by
people
who
have
never
been
involved
in
the
industry
before.
The
most
gains
by
professionals
standards
fail
they
to
their
metrics,
right
so
even
with
CosmoGene.
CosmoGene
for
us
is
a
case
study
for
a
tech
project.
If
we
get
a
core
user
base
of
10,000
people
who
love
it,
we’re
happy.
That
is
success,
but
by
a
game
studio
standard
and
if
that
was
our
only
business,
we
would
not
have
a
business
right
and
many
of
these
teams
are
raising
money.
They’re
selling
something
NFTs,
profile
pictures,
whatever
it
is
to
gain
access,
claiming
they’re
gonna
build
a
game.
They’ve
never
built
a
game
before,
they’ve
never
led
a
game
development
team.
And
chances
are,
they’re
not
going
to
succeed
commercially,
which
means
they’re
not
going
to
be
able
to
afford
to
continue
supporting
the
game
or
finish
it
in
the
first
place.
And
everybody
else
is
going
to
be
left
holding
an
asset
that
is
worthless,
that
would
be
my
fear
and
scrutiny
coming
into
those
projects.
Now,
there’s
less
of
them
out
there,
but
look
for
people
from
the
industries,
look
for
people
who
have
had
successful
track
records,
launching
products,
and
launching
value,
right?
Did
they
did
the
projects
they
worked
on
one,
were
they
successful?
Did
they
continue
to
bring
value
to
the
people
that
bought
into
them?
And
are
they
still
running?
Or
if
they’re
not
still
running?
Did
they
provide
a
lifetime
value
in
which
people
who
invested
in
were
able
to
invest
out
and
there’s
a
reason
for
why
they’re
not
running
are
not
very
active
anymore,
maybe
they’ve
lived
their
lifetime,
and
which,
honestly,
it’s
been
not
that
long.
So
it’s
pretty
it’d
be,
they’d
have
to
a
pretty
good
reason
to
not
still
be
around.
But
in
the
game
industry,
that
that
would
be
a
thing,
right?
A
game
title
launched,
it
went
through,
its
LTV,
its
Lifetime
Value
cycle.
And
the
developer
went
on
to
the
next
product,
people
who
had
it
were
happy.
And
that’s
it.
If
you
can’t
identify
those
things
within
somebody
that’s
trying
to
sell
you
before
product
launches,
don’t
just
don’t,
unless
you
want
to
gamble,
right,
then
it’s
a
gamble.
And
you’re
not
investing,
you’re
gambling
and
just
recognize
that
you
are
not
an
investor,
you’re
a
gambler,
and
you’re
hoping
that
you
hit
big
on
a
project,
that’s
perfectly
fine
to
I
mean,
I
do
that
all
the
time,
I
look
at
a
project
I’m
like,
I
think
this
is
not
going
to
work
at
all,
click
buy.
And
I
know
that
I’ve
lost
that
money
effectively.
If
I
don’t,
cool,
I’m
surprised.
The
alternative
would
be
if
it’s
a
game
project,
and
it
is
a
new
team.
And
you
just
you
love,
you’ve
looked
into
the
team,
they’re
great,
you
you’re
excited
for
them,
it
looks
like
you’re
doing
cool
things.
Again,
maybe
it’s
not
a
gamble,
but
it’s
support,
you’re
not
afraid
to
lose
the
money,
you
want
to
support
them.
That’s
a
different
story.
But
from
my
perspective,
and
investments,
I
think
now
is
a
time
to
scrutinize
heavily,
and
be
very
critical
of
what
you’re
putting
your
money
into,
or
your
crypto
into,
pick
cautiously
research
the
teams,
there’s
certainly
going
to
be
in
this
time
where
people
are
building,
there’s
going
to
be
good
projects
to
invest
in,
that
you
I’m
sure
can
do
very
well
on,
they’re
not
going
to
be
easy
to
pick,
and
you
should
approach
everything
that
way.
I
think
it’s
a
good
time
for
people
to
get
better
educated
on
what
they’re
investing
into.
Because
part
of
the
bubble
that
we
just
went
through
isn’t
the
fault
of
the
developers
or
NFTs,
it’s
the
fault
of
speculative
value,
and
uneducated
investors
throwing
money
everywhere.
And
then
those
uneducated
investors
making
money
in
a
few
places
and
then
out
of
nowhere
launching
a
fucking
VC
that
they
prior
to
that
worked
doing
copywriting
right
and
all
of
a
sudden
they’re
like
yeah,
I
made
$20
million
investing
in
invest
in
Axie
Infinity.
I’m
you
know,
we
so
me
and
a
bunch
of
my
buddies,
we
started
a
VC
and
then
they
throw
that
money
everywhere.
And
we’ve
gone
through
this
to
some
of
the
due
diligence
is
a
joke.
And
we’ve
been
asked
before
even
when
we
went
through
like
our
tech
and
stuff,
why
would
you
just
launch
a
token
and
NFTs.
It’s
like
okay,
so
that’s
what
they’re
that’s
what
a
lot
of
investors
were
looking
for
that
perpetuated
the
problem
and
eventually
the
bubble
pops
when
most
of
those
projects
fail
because
they’re
not
run
by
professional
people
don’t
know
what
they’re
doing
or
people
with
less
good
intentions
started
making
projects
specifically
to
raise
money
to
then
blow
that
money
on
nothing
productive. 

Matt
Zahab Well
said
Marc
you’re
on
a
roll
here
man
I
know
we’re
getting
a
little
tight
for
time
last
segment
before
we
wrap
up,
gonna
jump
into
the
hot
take
factory.
Give
me
a
couple
let
them
fly,
can
be
crypto
can
be
politics,
food,
sports,
you
name
it
give
me
a
couple
of
Marc
hot
takes
perhaps
a
couple
things
that
you
believe
in
that
most
other
people
do
not. 

Marc
SealSure
before
I
get
to
shit
talking
which
is
certainly
on
my
list
here.
I
don’t
want
to
go
from
shit
talking
the
previous
thing
to
she
just
shit
talking
something
else.
If
you
come
to
El
Salvador,
pupusas
are
fucking
underrated.
They’re
one
of
my
favorite
foods.
It’s
like
I
think
not
it’s
just
corn
but
it’s
like
a
stuffed
corn
tortilla
almost.
And
if
somebody
hears
listening
to
me
describe
it
this
way.
I’m
for
sure
getting
shit
later
for
describing
this
way.
But
it’s
effectively
a
stuffed
tortilla
with
like
cheese
and
beans
and
pork
and
stuff
in
it.
I
don’t
know
if
you’re
Googling
it.
But
dude
they
are. 

Matt
Zahab I
just
did.
They
look
electric.
They
look
absolutely
electric. 

Marc
SealAnd
you
can’t
find
them
anywhere
else.
They’re
only
here.
So,
and
if
you
do
find
them
somewhere
else,
they’re
not
as
good
as
is
when
they’re
here.
If
you
find
like
a
pupusa
area
outside,
like,
there
was
one
or
two
I
tried
in
New
York,
and
I
was
there.
And
I
was
like,
damn
these
are
not
it.
But
here
crazy.
So
that’s
a
food
hot
take.
If
you
happen
to
be
passing
through
El
Salvador. 

Matt
Zahab Those
look
phenomenal.
Those
look
so
good.
Try
calling
Taco
Bell,
tell
them
to
put
those
on
the
menu.
A
little
El
Salvadorian
spice
to
it. 

Marc
Seal Okay,
so
another
food
hot
take.
We’re
in
Latin
America,
there’s
a
Taco
Bell
here.
Crazy
that
can
even
exist,
but
I
love
Taco
Bell
so
I’m
not
complaining.
And
they
had
the
grilled
cheese
burritos,
which
in
the
US
their
grilled
cheese
burritos.
And
here,
I
guess,
here
they
don’t
like
grilled
cheeses.
So
they
just
changed
the
name
to
something
else
and
rereleased
it
here
under
a
totally
different
name.
But
it’s
the
exact
same
thing.
So
that’s
cool. 

Matt
Zahab Give
me
some
shit
talk.
I
know
you
got
some
too
much
positive
here.
Give
me
some
shit
talk. 

Marc
Seal All
right,
now
that
we’re
through
food,
what
the
fuck
was
that
Game
of
Thrones
NFT
launch.
What?
That
that
nifty,
handled,
and
maybe
I’ll
be
blacklisted
from
I
don’t
know,
if
we
want
to
work
with
those
guys.
Maybe
I’ll
be
blacklisted
from
some
people
for
doing
this.
But
holy
shit,
right?
Like
how,
who
at
HPI
come
from
working
in
licensing
and
stuff.
I
know
the
processes
they
go
through
to
get
a
major
brand
to
do
a
partnership
and
then
launch
a
product
and
the
approvals
that
it
had
that
has
to
go
through.
It
looks
like
they
took
stock
assets,
and
then
hired
a
guy
off
of
Fiverr
is
the
first
job
he’s
ever
done.
And
he’s
like,
and
he
watched
maybe
two
episodes
of
the
show.
And
you
end
up
with
fucking
salad
fingers.
The
guy
with
long
fingers.
It’s
like
they
never
tested
this.
So
they
end
up
with
what
looks
like
PS1
graphic
characters.
And
then
I
looked
into
I
was
like,
Okay,
well,
you
know,
maybe
it’s
like
a
browser
game.
And
they
just
whatever
engine
they’re
using.
It’s
not
even
a
game.
They
said
it’s
a
next
generation
collectibles
experience.
They
are
never
before
seeing
collectible
experience.
Yeah,
because
nobody’s
ever
seen
such
dogshit
before.
That’s
the
only
never
before
like,
it’s
crazy
that
these
products
are
allowed
to
go
out
into
the
world.
And
you
have
companies
like
HBO
approving
this
in
a
licensing
deal.
I
would
have
been
fired
if
I
produced
anything
like
that,
under
the
Star
Wars
or
Lucas
Film
name
for
Topps
when
I
was
there
instantly.
I’d
have
been
out
of
a
job
on
my
ass.
And
I
never
would
have
gotten
a
job
again,
working
with
major
brands.
And
I
was
talking
to
some
friends
I
had
in
the
space
and
other
brands
that
were
looking
to
work
with.
And
I’m
like,
How
is
this
the
bar?
And
we’re
talking
about
helping
other
brands
and
stuff
now.
And
I’ve
turned
down
working
with
a
couple
people
because
they
asked
us
if
we
could
do
a
PFP
launch.
And
then
somehow
so
and
I’m
sure
they
paid
a
lot
of
money
to
do
that.
And
it’s
just
I
can’t
fucking
believe
it. 

Matt
Zahab Maybe
I’ll
play
Devil’s
Advocate.
Perhaps
there
was
a
crazy
timeline
crunch
with
I
don’t
know,
maybe
it
was
like
you
got
a
week
to
roll
this
out.
Again.
I
feel
like
only
what
very
well,
a
top
five
TV
show
of
all
time
popularity
wise,
like
probably
would
have
got
it
right.
Again,
you
would
know
a
hell
of
a
lot
more
not
I
would
you
know
a
hell
of
a
lot
more
than
this
than
me.
I
don’t
get
it.
I
don’t
get
it
personally. 

Marc
Seal I
can
guarantee
you
you’re
right.
But
I
don’t
know
if
that’s
enough
Devil’s
Advocate.
Yeah,
there
was
for
sure
a
tight
timeline.
Definitely.
But. 

Matt
Zahab No
excuse
still. 

Marc
Seal Even
if
there
was
a
tight
timeline,
what?
How
have
you
hire,
if
there’s
a
tight
timeline,
hire
some
professional
3D
designers
to
make
your
assets
tight
timeline
or
not.
And
the
only
thing
I
can
imagine
with
the
if
who
for
anybody
who’s
seen
that
meme
picture
of
I
just
call
him
salad
fingers
where
he’s
got
the
big,
you
can
see
that
there’s
an
invisible
cylinder
in
his
hand,
which
means
that
they
probably
did
is
they
had
they
did
some
generative,
I
don’t
want
to
say
generative,
he
did
a
procedural
process
in
which
they
made
a
bunch
of
items,
those
objects
could
appear
in
the
hands
of
those
characters
for
a
reveal
and
you
would
see
a
character
holding
what
is
probably
variable
rarity
to
a
torch
while
you’d
give
a
shit
if
somebody
had
a
torch
it
seemed
like
even
the
objects
were
not
very
well
thought
through
but
whatever.
That’s
what
they
did.
And
it
looks
like
they
had
a
bounding
box
in
there
so
that
the
hands
instead
of
gripping
it,
it
just
wrapped
around
the
whole
invisible
bounding
box.
But
how
do
you
not
test
that?
Right
like
that?
That’s
crazy.
And
then
the
quality
of
it.
Just
I
think
the
one
of
the
things
is
you’re
clipping
it
looks
like
a
tilted
car
and
it’s
like
this
is
wheat,
or
like
food
bonkers.
It’s
just
it’s
not
a
well
thought
out
experience
the
execution
was
horrible
and
honestly
I
feel
bad
for
whoever
had
even
if
they
were
on
a
time
crunch
push
back.
Right.
You’re
a
professional
tell
them
tell
them
no
don’t
be
afraid
of
HBO
don’t
be
afraid
of
the
people
running
Game
of
Thrones
tell
them
it’s
not
a
reasonable
timeline.
And
it
as
whoever
was
doing
the
licensing
deal,
it’s
your
responsibility
to
communicate
that
and
then
communicate
a
reasonable
timeline.
But
it’s
not
like
they
were
there’s
no.
What
did
they
launch
it
with?
There’s
no
show
or
anything
I
mean,
I
know
they
had
the
other
the
show
but
there’s
no
specific
timing
that
when
they
launched
this
what
this
week
last
week,
whenever
they
launched
their
it’s
cheap.
There’s
no
key
fell
in
timing.
There
was
no
key
marketing
timing.

Matt
Zahab So
we
don’t
understand.
Some
let’s
end
on
a
positive
note.
What
one
thing
I
forgot
to
ask
your
team.
You
guys
are
living
in
a
house.
That’s
so
cool.
It
reminds
me
of
you
know,
being
at
uni
kind
of
thing.
Being
with
your
best
friends.
I’m
sure
the
team
is
you
know,
familiar
to
you
guys.
You’re
all
living
the
same
house
grinding
together.
What
are
some
of
the
pros
and
cons?
Perhaps
the
non-obvious
ones
have
grinded
in
holing
ass
in
the
same
house
together? 

Marc
Seal Well,
I
mean,
the
pros
are
here
together.
Right.
And
that’s
cool.
That’s
fun.
We
get
to
eat
together.
That’s
also
the
con
right
you’re
with
each
other
every. 

Matt
Zahab 24/7
yeah. 

Marc
Seal Every
day.
Yeah.
Like
you
don’t
weekends
off.
Like
you’re
gonna
talk
about
work,
Phil,
who
you
met,
he’s
gonna
start
hitting
me
up
telling
me
that
I
owe
him
stuff
for
marketing.
Then,
you
know,
I’m
gonna,
say
something
or
he’s
gonna
say
something
snarky.
We’re
gonna
get
pissed
at
each
other
for
the
weekend.
Somebody’s
gonna
make
food
somebody’s
not
gonna
want
to
eat
it
or
somebody’s
gonna
go
out
they’re
gonna
blame
that
I
don’t
want
to
go
so
then
you
get
pissed,
like
you
never
want
to
fucking
go
up.
So
it’s
you
end
up
arguing
like
your
family
and
then
you
have
to
kind
of
suck
it
up
and
just
get
to
work
anyway
on
whatever
on
Monday
I
say
on
Monday
but
we
do
end
up
working
a
lot
on
the
weekends
too.
So
it’s
cool
you
do
get
to
build
a
family
you
get
to
know
people
really
well
you
get
to
rely
on
those
people
to
help
you
build
a
business
and
build
your
futures
together
and
do
great
things.
But
you
bicker
and
fight
about
the
dumbest
shit
where
if
somebody
from
the
outside
is
watching,
it
almost
seems
unprofessional
but
just
you
know,
the
reality. 

Matt
Zahab It’s
the
way
she
goes
that’s
something
that
I
miss
so
much
about
you
know,
even
being
at
an
office
you
know,
most
of
my
clients
now
almost
all
of
my
clients
is
Zoom
meetings,
Google
meets
and
when
it
comes
to
collaboration
using
a
tool
like
Mural
perhaps
which
does
not
have
again
Mural
is
a
great
tool
in
my
opinion
but
it
does
nothing
like
be
buzzing
in
a
whiteboard
with
your
you
know
your
work
family
so
it
is
what
it
is. 

Marc
Seal We
have
a
whiteboard
inside
we
have
a
couple
of
whiteboards
and
we
love
coming
to
the
office
and
that’s
what
we
do
we
draw
on
the
whiteboard
when
I
draw
on
the
whiteboard,
I
look
like
I
spent
the
last
10
years
of
my
life
eating
crayons
or
something
because
of
how
shitty
my
hand
writing
and
art
it
gets
the
point
across
which
is
good. 

Matt
Zahab Marc
what
a
treat
man.
The
first
part
of
the
episode
I
will
I’m
gonna
need
to
play
that
about
100
times
so
much
to
learn
the
whole
thing
was
great
thank
you
so
much
for
coming
on.
Super
pumped
to
have
you
on
and
all
the
best
team
in
the
team
before
we
let
you
go
can
you
please
let
our
listeners
know
where
they
can
find
you
online
and
on
socials? 

Marc
SealYeah,
absolutely.
So
I’m
my
socials
are
@kurcide
(k-u-r-c-i-d-e)
everywhere.
And
then
Sortium
is
the
company
so
you
can
follow
us
on
Sortium
look
for
us
on
Twitter.
I
think
we’re
most
active
on
Twitter
right
now.
For
the
game
CosmoGene
(c-o-s-m-o-g-e-n-e)
.com.
Go
to
our
Discord
that’s
where
we
are
the
most
active
for
news
on
the
game.
We’re
all
there
talking.
So
join
us
at
Discord
anything
is
literally
discord.gg/cosmogene
we
have
the
branded
link
so
come
on
in
there’s
like
27,000-ish
users
they’re
talking
were
doing
great
things
we’re
getting
ready
to
ramp
up
our
news
and
everything
to
people
so
that’s
probably
the
best
place
but
you
know
you
can
find
me
on
my
socials
you
could
look
at
Sortium
but
definitely
come
join
us
in
discord
for
CosmoGene
because
that
is
going
to
be
the
first
thing
that
we
start
showcasing
to
the
world. 

Matt
ZahabAmazing.
Marc
thanks
again
man.
I
really
appreciate
it
and
looking
forward
to
the
next
one. 

Marc
Seal Yeah
man.
Thanks
so
much
for
having
me
it
was
great
being
on
excellent
to
talk
and
get
to
talk
about
all
these
exciting
things. 

Matt
Zahab Folks
what
an
episode
with
Marc
Seal,
he
was
absolutely
buzzing
we
love
to
see
it
and
some
crazy
stuff
on
CosmoGene,
Sortium,
AI
you
name
it.
It
was
there.
Really
hope
you
enjoyed
this
one
if
you
did
please
do
subscribe
it
would
mean
the
world
to
my
team
and
I.
Speaking
of
the
team
love
you
guys.
Justas
our
amazing
sound
editor.
You’re
the
man
appreciate
you
as
always.
And
to
the
listeners,
thank
you
as
always,
I
really
truly
appreciate
you
all
keep
on
growing
those
bags
and
keep
on
staying
healthy,
wealthy
and
happy.
Bye
for
now
and
we’ll
talk
soon.